guint raw_coordinates : 1;
guint forced_size : 1;
guint emblems_applied : 1;
+ guint is_svg : 1;
/* Cached information if we go ahead and try to load
* the icon.
out:
if (icon_info)
{
+ if (icon_info->filename)
+ icon_info->is_svg = (suffix_from_name (icon_info->filename) == ICON_SUFFIX_SVG);
+ else
+ /* This can only happen when we have an icon cache. In this case, we know we're
+ * not dealing with an SVG, but with raw pixel data. */
+ icon_info->is_svg = FALSE;
+
icon_info->desired_size = size;
icon_info->desired_scale = scale;
icon_info->forced_size = (flags & GTK_ICON_LOOKUP_FORCE_SIZE) != 0;
int image_width, image_height;
int scaled_desired_size;
GdkPixbuf *source_pixbuf;
- gboolean is_svg;
/* First check if we already succeeded have the necessary
* information (or failed earlier)
scaled_desired_size = icon_info->desired_size * icon_info->desired_scale;
- is_svg = FALSE;
- if (G_IS_FILE_ICON (icon_info->loadable))
- {
- GFile *file;
- GFileInfo *file_info;
- const gchar *content_type;
-
- file = g_file_icon_get_file (G_FILE_ICON (icon_info->loadable));
- file_info = g_file_query_info (file,
- G_FILE_ATTRIBUTE_STANDARD_CONTENT_TYPE,
- G_FILE_QUERY_INFO_NONE,
- NULL, NULL);
- if (file_info)
- {
- content_type = g_file_info_get_content_type (file_info);
-
- if (content_type && strcmp (content_type, "image/svg+xml") == 0)
- is_svg = TRUE;
-
- g_object_unref (file_info);
- }
- }
-
- if (is_svg)
+ if (icon_info->is_svg)
{
GInputStream *stream;